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Basic Information

Apollo is one of the sun-gods of Greek Mythology (he shares this duty with Helios).

Apollo is god of Archery, Healing, the Laurel Tree, Light, the Lyre, Medicine, Music, Poetry, Prophecy, Purification and Truth. He drives a golden chariot that is actually the sun. Despite being a god of healing, he was also the god that sent plagues and miasmas. Apollo was an athlete, and winners of important athletics competitions would be crowned with the leaves of the laurel tree in his honor.

Apollo is the twin brother of Artemis. He's the son of Zeus and Leto.

Apollo's mortal servants included prophets (such as the Pythia of the Oracle at Delphi, and the Sibyls), and special priests who had the right to pardon and cleanse murderers.


1. Non-Fiction Book: Mythology for Dummies by Blackwell and Blackwell

Game and Story Use

  • The PC's city is suffering from a great plague. The oracles say Apollo is displeased, because of a great murder that has happened there, and sent this miasma to punish the city. If the PCs can discover and apprehend the killer, the city will be spared, purified, and pardoned.
    • So of course the killer is someone powerful that it won't be easy for the PCs to expose or accuse. If it wasn't someone important, Apollo wouldn't punish the whole city, would he?
  • Two sun gods for the Greeks? The GM should decide if this means anything, or has any effects on the game mechanics. Do Apollo and Helios work together, compete, or contemptuously despise one another? Does this make light-based spells easier or harder to cast? Do they share a single sun-chariot, or is it possible for two suns to be in the sky at once?
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