Arcology
Basic Information
An arcology is a gigantic structure which is a habitat for large numbers of people - frequently it is a city in its own right. Sometimes, arcologies are even self-sufficient.
See Also
Sources
Bibliography
1. Euroarcology - concepts for a "new European capital" in the form of an arcology
3. Ocean arcologies - inspirational artwork and concept art for arcologies built on the ocean.
Game and Story Use
- An arcology can be a City of Adventure in its own right.
- They also make for great scenery in science fiction settings.
- As many arcologies are supposed to be self-sufficient, it might be possible to close them off from the surrounding areas. This can be a good thing - for example, when a Zombie Apocalypse is spreading around the countryside - or a bad thing (the zombies are already inside…).
- It is also possible that terrorists or mad artificial intelligences take an arcology over - trapping thousands of people inside.
- This once happened in the Shadowrun setting.
- In this case, the PCs either need to break in - to rescue people trapped on the inside - or out (if they are among those trapped). It might or might not be necessary to defeat the main villains first…
- It is also possible that terrorists or mad artificial intelligences take an arcology over - trapping thousands of people inside.
- Consider a fantasy arcology. Not only would such a locale make for a great Dungeon, but in such a setting the arcology could be an actual living creature that recycles waste and feeds its inhabitants!
page revision: 3, last edited: 16 Jul 2019 07:11