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Basic Information

Fuse is a form of portfire designed to ignite an explosive. Traditionally a fuse incorporates some delay, but is not intended as a delay device in itself - most of the things that are called "delay fuses" only ignite after the end of the time delay and are therefore delay detonators. Likewise an explosive propagator - like detonator cord - isn't really a fuse either. Ideally fuse should burn quickly and smoothly at a known rate - if you want something to burn slowly, try slow match instead.

The most popular images of a fuse are probably the fizzing length of fuse match sticking out of a bundle of dynamite or the twist of blue 'touchpaper' on a firework. These are both typically made using gunpowder - either soaked into the touchpaper or as the filling for a length of hollow match. Another, once common, example of a fuse would be the quills of black powder used in later muzzle loading cannons to propagate between the lock and the propellant charge.


1. full source reference

Game and Story Use

  • Botching the relevant skill roll may lead to a PC confusing fuse match and slow match. This is potentially fatal.
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