KCPD uncovers subterranean suburb on northeast side
Game and Story Use
- If the homeless are willing and able to build such a system in our world, in one of the most prosperous nations on Earth, then this might certainly be a recurring feature elsewhere.
- Gives a (w)hole new meaning to "living below the grid" - and frankly this is only likely to become more prevalent as your setting becomes more authoritarian and dystopic: alternative economies, disconnected from the "real" taxed and surveilled economy and (at least partially) underground to escape detection.
- PCs might need to make contact with such a culture for various black market goods and services - "mole people" NPCs might make very useful contacts.
- PCs might originate in such a sub-culture and be faced with the real possibility of being a non-person as far as society at large is concerned. In some dystopiae this may be a crime in itself, otherwise it may just be enough to have them assumed to be a criminal or illegal alien.
- PCs fleeing the law might be able to take refuge with such a sub-culture.
- As per Deus Ex terrorists (or resistance volunteers) might infiltrate, subvert or displace mole people from their tunnels - the appearance of more dossers on the streets might be a warning sign that something or someone else is in the tunnels. Come to think of it, it might not be humans driving them out.
- Speaking of which, CHUD anyone?
page revision: 6, last edited: 29 Sep 2015 11:10