This is a list of occupations likely to be available in hunter-gatherer and nomadic cultures. Note that many such societies lack professional specialization. Everyone shares in a variety of chores and tasks, and no one gets to focus exclusively upon a particular job. The nomadic lifestyle makes it hard to focus on one specialty, and requires everyone to travel lightly. Dedicated bureaucrats, artisans, hierarchy, etc, are relatively rare in such cultures. See gift economy for a possible economic (and social) structure that such cultures are likely to develop. Equality is commonly a hallmark of such societies.
Note: Most of the links below are currently dead. Links in Red do not have pages yet, and clicking on them will make a new empty page. Links in Blue go to an actual existing page, most of which have useful material for gaming.
- Barbarian Tribe
- Noble Savage
- Proud Warrior Race Guy
- Warrior Poet
- Western Characters
Game and Story Use
- If the PC has travelled to a low-TL civilization and made to work, then these would be useful.
- Indeed, any veteran chrononaut would be likely to have a couple of relevant skills, so that they can find food or work no matter when they go in time. Having a job helps provide a cover, as well.