Non-Religious Organizations
Basic Information
This page lists organizations that are not religious in nature.
Types of Organizations
- Biker Gang
- Collection agency
- College Fraternity
- Corporation
- Customer Service
- Fraternal Order of Police
- Gentlemen's Club
- Guild - the Craft and Merchant Guilds of the Middle Ages
- Government
- Government Conspiracy
- Non Government Organization
- Organized Crime
- Political Party
- Private Military Company
- Secret Police
- Schools and Universities
Specific Organizations
- Amway
- Bauhaus
- Boy Scouts
- De Beers
- Drones Club
- The Frankfurt School
- Garden gnome liberationists
- Group of 8
- Hanseatic League
- Honourable East India Company
- Illuminati
- International Monetary Fund
- Ku Klux Klan
- Majestic-12
- Monuments, Fine Arts, and Archives program
- Order Of The Veiled Prophet
- Project Vigilant
- Rosicrucianism
- Shanghai Cooperation Organisation
- Technisches Hilfswerk
- United Nations
- Weather Underground
- World Bank
- World Trade Organization
- World Wildlife Fund
See Also
Game and Story Use
- Organizations are often very dangerous foes, since they usually cannot be defeated by killing a particular villain and they are hard to wipe out entirely.
- They can also be useful patrons or a source of NPC contacts.
- "Good gravy! Why it's Bobby Feldschmecker! Why, I haven't seen you since we were in the Boy Scouts together!"
- "Um… Bobby, why are you pointing that gun at me…?"
- In systems with Life path character creation membership of specific organisations may be a crucial step…
- Conflict between organizations can be a good source of plots: war and private war being the most obvious, but also corporate espionage, economic sabotage, and various other dirty tricks.
page revision: 38, last edited: 20 Feb 2022 19:27