Random Nations
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This page serves as a quick and convenient way to create a random nation, similar to the way the Random Characters generator creates a character. Each nation consists of certain random elements within specific categories. These random elements in turn link to specific Arcana Wiki pages which have the appropriate tag (so that the Random Generator can find them).

This Random Generator is intended to get your creative juices flowing, not restrain you. Thus, discard anything that doesn't fit your own ideas!

As an example on how to use it, see the essay "Using the Random Nations Generator". Further examples ranging from constructing small villages to whole planets can be found on this blog

Note: The Random Page function presently does not refresh very often, so wait one or more minutes before reloading the page.


Government

This section covers the government and major organizations that exert power over the nation and the way people live.

Type of Government

All societies have some way of getting things done as a whole, and the type of government describes this aspect. However, few societies are examples of "pure" government types, so aspects of two or more government forms might be evident.

Choose this tab to give your nation a single government type, that's (relatively) easy to understand and envision.

Puppet State

Basic Information A puppet state represents a nation whose government is effectively controlled by a foreign power - this can include the governments of self-administrating colonies and autonomous...

Powerful Organizations

This category lists powerful and/or famous organizations of the nation. As many of the possible entries are real world organizations, alter them to make them fit into your setting.

If you choose this tab, this organization holds tremendous power. They may control the government, the church, or other major aspects of society, either openly or covertly.

Médecins Sans Frontières

Trained to another use, We march with colours furled, Only concerned when Death breaks loose On a front of half a world. Only for General Death The Yellow Flag may fly, While we take post beneath-...

Major Personalities

Each nation has its share of powerful or famous individuals.

Use the entries in the following tabs as inspiration for such individuals. Only a very weird dimension-hopping or time-travel game would feature the actual people mentioned here. Instead, use the listings here as a inspirational concept to emulate when designing your own NPCs.

Pancho Villa

Pancho Villa crossed the border in the year of ought sixteen The people of Columbus still hear him riding through their dreams He killed seventeen civilians you could hear the women scream Tonight...

Major Political Issues

Each nation has "hot" political issues which are argued and fought over (physically or not). Use the entries in the following tabs as inspiration for what issues could divide your nation - or which are simply in the minds of the public at the moment.

Grounded coal carrier in danger of breaking apart

Summary April 4, 2010: A Chinese-owned coal carrier has run aground on Australia's Great Barrier Reef and is in danger of breaking apart. It has 950 tonnes of heavy fuel oil and 65,000 tonnes of coal...

Major Projects

Some nations have major national projects they pursue towards specific goals. There is some overlap with Organizations above, but projects are more about achieving certain goals than a general political, ideological, or economic motivation. Use the entries in the following tabs as inspiration.


Economy

This section covers the commerce, artisans, technology, and economic system of the nation.

Tech Level

To be added later.

Type of Economy

This category lists the type of economy the nation has.

Colonial Economy

Basic Information The Monopoly by Royal Decree system was applied in the Colonial Era, and it shaped (warped, even) the economy of the colonies. Most colonies were established by Charter Companies as...

Major Products and Exports

No nation exists in a vacuum. This part of the generator lists various trade goods - whether raw resources or advanced machinery. It is subdivided into several categories: raw resources, pre-industrial items, modern trade goods, sci-fi or futuristic items, and fantasy items. Use the tabs appropriate to your genre and setting. It helps make your nation more "real" if you use to use a few (d6?) items from earlier and simpler categories, as well. For example, a modern nation might mostly export modern items, but no doubt also has some natural resources to exploit.

Yak

Basic Information A Yak is a cloven-hoofed animal similar to cattle, but with very long hair. They are native to the mountainous and plateau regions of Tibet, Nepal, Myanmar, China, and Siberia. They...

Garlic

Basic Information Garlic is a herb of the allium family, closely related to onions and shallots, which is used almost world wide as a seasoning, a food in its own right or for medical or spiritual...

Copper

Basic Information Copper is a soft, reddish metallic element, prone to forming blueish or greenish salts on weathering. Being an (entry level) noble metal it is one of the few that occur in nature in...

Chocolate

Basic Information Chocolate is a substance derived from the beans of the Coco tree Theobroma cacao, indigenous to the Americas and used by the Amerindians since at least 1100BC. The name itself is...

Woad

Basic Information Isatis Tinctoria is a yellow flowering plant, native to Europe and related to cabbage and mustard. When the leaves of the plant are dried, powdered and fermented, they create a blue...

Truffle (fungus)

Basic Information A Truffle is a type of fungus which grows underground, generally feeding on the roots of trees. As a truffle matures and its spores ripen, it emits a powerful smell which attracts...

Major Imports

These categories are identical to those listed under "Exports", except that the nation has sufficient need of these trade goods to import them in significant quantities instead of exporting them.

Tumbaga

Basic Information Tumbaga is a word the Spanish used to refer to a type of gold/copper alloy commonly used in pre-Colombian Mesoamerica. The percentage of each metal varied from item to item, and...

Salt

“You are the salt of the earth. But if the salt loses its saltiness, how can it be made salty again? It is no longer good for anything, except to be thrown out and trampled underfoot. MAT5:13 (NIV) ...

Linen

Basic Information Linen is a textile made from flax - historically the main alternative to cotton cloth for those parts of the world where cotton was less available. Evidence suggests that it may be...

Mandrake

Basic Information Mandrake, also known as mandragora is a herb of the solanacea family (and thus related to the nightshades and Datura) with a long and arguably infamous reputation in relation to the...

Narwhal

Basic Information The narwhal is a species of whale most noteworthy for it's horn . A single tooth on the left side of the mouth of male narwhals grows very long (~10 feet / 3 meters!), and has a...

Garlic

Basic Information Garlic is a herb of the allium family, closely related to onions and shallots, which is used almost world wide as a seasoning, a food in its own right or for medical or spiritual...

Calluna

Basic Information Calluna Vulgaris, more commonly known as Heather or Ling, is a flowering plant common to the Heath (habitat) and Moorland of Europe. It thrives in acidic soil, such as found in many...

Olive

Basic Information The Olive is a low-growing, fruit bearing tree native to the Middle East and Mediterranean Basin, but found throughout Central Asia as far as China and naturalised as far away as...

Honey

Basic Information Honey is a concentrated sugar syrup produced by several kinds of eusocial insects (mostly bees) as a food store. Honey stores are usually produced by foraging members of the...

Metal

Basic Information Metal is a category of element, material or chemical with the following properties: Metals conduct heat and electricity relatively well (and some specific metals do so extremely...


Religion

This section will help you choose or create the dominant religion(s) of your nation.

Forms of Worship

This aspect does not cover which entity is worshiped, but how - it describes the form religion takes in a society, whether the overall structure of the faith or specific observances which are of great cultural significance.

If you choose this tab, the single most important form of worship (or religious principle) in the nation's dominant religion is:

Church Building

Basic Information A church building1 is a building specifically dedicated to the purpose of Christian worship and community. In common use, the term is usually shortened to church . Specific...

Worshiped Entities

This category lists the various entities that are worshiped by the people.


People

This section covers the demographics, culture, history, and even (if needed) species of the inhabitants of the random nation.

Major Races/Species

Many settings have an all-human population. If you permit different races, open this tab to add various non-human species or races. Naturally, since this random generator will widely mix races from mythology and fiction, the results will require some interpretation. Use the beings listed here as a base model and don't be afraid to alter the descriptions for your own campaign. For example, if you want to run a science fiction setting but come up with "Elf" as one of the species, then make a Recycled In Space variant of elves with similar traits but a science fiction veneer.

Assumed to be humans unless the nature of your campaign dictates otherwise.

Significant Creatures

This category lists the major "monsters" which might appear in this nation. If you want such monsters to appear in it, open the tab at the appropriate number and use it to build your encounter tables. Again, use these creatures as inspiration instead of trying to adhere to them slavishly - alter or throw out anything that doesn't fit into your campaign.

Sapient creatures might also appear here, in addition to the "Major race/species" category above. In this case, it means that those creatures are either solitary threats or at best live together in small family units instead of forming true societies of their own. For example, "Elves" under major races means there are entire cities of elves within the nation, or elves can be found in almost every city in the nation. "Elves" under significant creatures are probably more sinister fairy-tale folk, who exist in hidden enclaves or live as deranged hermits in the deep wilds.

Cultural Influences

This category gives you various real world or fictional cultures you can model your nation after.

If you choose this tab, the primary influence / model for your culture will be:

Denmark

Basic Information This article is a stub. Please expand on it! List of Denmark locations Greenland See Also Norse Mythology Sources Bibliography 1. Wikipedia entry Game and Story Use

History

This category lists famous past events of the nation. Most of these events are real world historic entries from the List of Centuries, so it is again necessary to adjust them to come up with something appropriate for your own campaign. Others are "generic events" (such as War) from elsewhere in the wiki.

Stockholm Bloodbath

Basic Information The Stockholm Bloodbath took place in Stockholm between 7th and 9th of November 1520. It started directly after the coronation of Christian II of Denmark as the King of Sweden....


Geography

This section deals with the land, biosphere, and geography, but also any man-made places of significant history and importance.

Dominant Terrain

This category lists the major terrain types of the nation.

Jungle

Basic Information A jungle is a dense, tangled, near-impenetrable tropical rainforest, the sort that is found in pulpy adventure stories (in which case it is full of aggressive jaguars, poisonous...

Famous Locations

This category lists famous locations located within the nation. Again, use these entries as base models instead of using them directly - it won't work as well if your players recognize the landmarks from the real world.

Palisades Rathouse

Summary July 30, 2008: Two elderly sisters (who are twins), following a strange strain of Christianity, have fed enormous hordes of rats in their home in a suburb of Los Angeles, California - adding...

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