Random Nations
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This page serves as a quick and convenient way to create a random nation, similar to the way the Random Characters generator creates a character. Each nation consists of certain random elements within specific categories. These random elements in turn link to specific Arcana Wiki pages which have the appropriate tag (so that the Random Generator can find them).

This Random Generator is intended to get your creative juices flowing, not restrain you. Thus, discard anything that doesn't fit your own ideas!

As an example on how to use it, see the essay "Using the Random Nations Generator". Further examples ranging from constructing small villages to whole planets can be found on this blog

Note: The Random Page function presently does not refresh very often, so wait one or more minutes before reloading the page.


Government

This section covers the government and major organizations that exert power over the nation and the way people live.

Type of Government

All societies have some way of getting things done as a whole, and the type of government describes this aspect. However, few societies are examples of "pure" government types, so aspects of two or more government forms might be evident.

Choose this tab to give your nation a single government type, that's (relatively) easy to understand and envision.

Consociational State

Basic Information A Consociational State is a state which has major splits along ethnic, religious, cultural, or linguistic lines in a way that keeps one group from dominating the others, but which...

Powerful Organizations

This category lists powerful and/or famous organizations of the nation. As many of the possible entries are real world organizations, alter them to make them fit into your setting.

If you choose this tab, this organization holds tremendous power. They may control the government, the church, or other major aspects of society, either openly or covertly.

Project Vigilant

Basic Information Project Vigilant is possibly a secret affiliation of 500 mostly-volunteers who have been watching internet traffic for the past 14 years, and providing intelligence to the U.S....

Major Personalities

Each nation has its share of powerful or famous individuals.

Use the entries in the following tabs as inspiration for such individuals. Only a very weird dimension-hopping or time-travel game would feature the actual people mentioned here. Instead, use the listings here as a inspirational concept to emulate when designing your own NPCs.

Doctor Dolittle

Basic Information John Dolittle was not particularly happy working as a doctor in the tiny English village of Puddleby-on-the-Marsh. He was shy, introverted, and didn't get along particularly well...

Major Political Issues

Each nation has "hot" political issues which are argued and fought over (physically or not). Use the entries in the following tabs as inspiration for what issues could divide your nation - or which are simply in the minds of the public at the moment.

It's business as usual in Sacramento, even as deficit grows

Summary July 11, 2009: Despite the rapidly increasing budget deficit of California - now at $26.3 billion - and the increasing difficulty of keeping vital services running and state employees paid,...

Major Projects

Some nations have major national projects they pursue towards specific goals. There is some overlap with Organizations above, but projects are more about achieving certain goals than a general political, ideological, or economic motivation. Use the entries in the following tabs as inspiration.


Economy

This section covers the commerce, artisans, technology, and economic system of the nation.

Tech Level

To be added later.

Type of Economy

This category lists the type of economy the nation has.

Monopoly By Royal Decree

Basic Information A Monopoly by Royal Decree is a form of Legal Monopoly sanctioned or instituted by a King or other Royalty. Say there's several people manufacturing playing cards. As King, I pick my...

Major Products and Exports

No nation exists in a vacuum. This part of the generator lists various trade goods - whether raw resources or advanced machinery. It is subdivided into several categories: raw resources, pre-industrial items, modern trade goods, sci-fi or futuristic items, and fantasy items. Use the tabs appropriate to your genre and setting. It helps make your nation more "real" if you use to use a few (d6?) items from earlier and simpler categories, as well. For example, a modern nation might mostly export modern items, but no doubt also has some natural resources to exploit.

Spider Silk

Basic Information Spider silk is silk produced by spiders. Like other forms of silk it is very strong for its mass and, in many cases, has good elastic properties - however it is not a particularly...

Mana

Basic Information Mana (not to be confused with manna) is a concept of mystical energy found amongst the peoples of the Pacific Ocean and similar to the Oriental idea of chi (qi/ki/whatever). Mana...

Silphium

Basic Information Silphium was (being now extinct) a herb, probably similar to giant fennel (but with large heart-shaped seeds), which was much regarded in the classical Mediterranean and near East,...

Narwhal

Basic Information The narwhal is a species of whale most noteworthy for it's horn . A single tooth on the left side of the mouth of male narwhals grows very long (~10 feet / 3 meters!), and has a...

Yak

Basic Information A Yak is a cloven-hoofed animal similar to cattle, but with very long hair. They are native to the mountainous and plateau regions of Tibet, Nepal, Myanmar, China, and Siberia. They...

Flax

Basic Information Flax is blue flowered, fibrous plant whose Latin name (Linum usitatissimum) asserts that it is the most useful . There is a certain amount of truth to this assertion. The best known...

Major Imports

These categories are identical to those listed under "Exports", except that the nation has sufficient need of these trade goods to import them in significant quantities instead of exporting them.

Wool

Basic Information Wool is, crudely put, sheep hair and has a long and extensive tradition of being appropriated by humans for use in textiles. The term may also be extended to the hair of other...

Metal

Basic Information Metal is a category of element, material or chemical with the following properties: Metals conduct heat and electricity relatively well (and some specific metals do so extremely...

Mummia

Basic Information Mummia is a form of bitumen (a resource similar to pitch or resin) that was available long ago in Persia. It's a dark viscous liquid that was used as a form of medicine or folk...

Calluna

Basic Information Calluna Vulgaris, more commonly known as Heather or Ling, is a flowering plant common to the Heath (habitat) and Moorland of Europe. It thrives in acidic soil, such as found in many...

Moly

Holy Moley! Captain Marvel Basic Information According to Greek mythology, the herb Moly was said to be a rare but powerful plant with the ability to protect the user from hostile magic. Homer...

Datura

Basic Information The name Datura can refer either to a family of plants comprising nine species of Solanaceae or to the blend of toxic alkaloids that can be extracted from them. The plants appear to...

Tektite

Basic Information When a meteor hits the ground it sometimes splashes molten metal and rock about the impact site. These gravel-sized blobs of melted mineral, once cooled off and solidified, are...

Woad

Basic Information Isatis Tinctoria is a yellow flowering plant, native to Europe and related to cabbage and mustard. When the leaves of the plant are dried, powdered and fermented, they create a blue...

Spider Silk

Basic Information Spider silk is silk produced by spiders. Like other forms of silk it is very strong for its mass and, in many cases, has good elastic properties - however it is not a particularly...

Sheep

I have wood for sheep - (archetypal Settlers of Catan player) Basic Information Sheep (singular also sheep) are ruminating, quadruped ungulates kept as livestock. The archaeological record suggests...


Religion

This section will help you choose or create the dominant religion(s) of your nation.

Forms of Worship

This aspect does not cover which entity is worshiped, but how - it describes the form religion takes in a society, whether the overall structure of the faith or specific observances which are of great cultural significance.

If you choose this tab, the single most important form of worship (or religious principle) in the nation's dominant religion is:

Kapu

Basic Information Kapu was a set of taboos practiced by natives of Hawaii. Taboos included not touching or even coming close to chieftains, eating specific foods, eating food together with members of...

Worshiped Entities

This category lists the various entities that are worshiped by the people.


People

This section covers the demographics, culture, history, and even (if needed) species of the inhabitants of the random nation.

Major Races/Species

Many settings have an all-human population. If you permit different races, open this tab to add various non-human species or races. Naturally, since this random generator will widely mix races from mythology and fiction, the results will require some interpretation. Use the beings listed here as a base model and don't be afraid to alter the descriptions for your own campaign. For example, if you want to run a science fiction setting but come up with "Elf" as one of the species, then make a Recycled In Space variant of elves with similar traits but a science fiction veneer.

Assumed to be humans unless the nature of your campaign dictates otherwise.

Significant Creatures

This category lists the major "monsters" which might appear in this nation. If you want such monsters to appear in it, open the tab at the appropriate number and use it to build your encounter tables. Again, use these creatures as inspiration instead of trying to adhere to them slavishly - alter or throw out anything that doesn't fit into your campaign.

Sapient creatures might also appear here, in addition to the "Major race/species" category above. In this case, it means that those creatures are either solitary threats or at best live together in small family units instead of forming true societies of their own. For example, "Elves" under major races means there are entire cities of elves within the nation, or elves can be found in almost every city in the nation. "Elves" under significant creatures are probably more sinister fairy-tale folk, who exist in hidden enclaves or live as deranged hermits in the deep wilds.

Cultural Influences

This category gives you various real world or fictional cultures you can model your nation after.

If you choose this tab, the primary influence / model for your culture will be:

Kyrgyzstan

Basic Information This article is a stub. Please expand on it! See Also Shanghai Cooperation Organisation - security organization which Kyrgyzstan is a member of. Sources Bibliography 1. Wikipedia...

History

This category lists famous past events of the nation. Most of these events are real world historic entries from the List of Centuries, so it is again necessary to adjust them to come up with something appropriate for your own campaign. Others are "generic events" (such as War) from elsewhere in the wiki.

Deepwater Horizon

Basic Information Deepwater Horizon was the name of an oil rig that sunk in the Gulf of Mexico, 50 miles off the coast of Louisiana. On April 20, 2010, the rig was in the final stages of digging a...


Geography

This section deals with the land, biosphere, and geography, but also any man-made places of significant history and importance.

Dominant Terrain

This category lists the major terrain types of the nation.

Miombo Woodland

Basic Information Miombo is a particular genus of tree, native to Africa. The plant grows in nutrient-poor soil in dry climates, forming a terrain type known as Miombo Woodland. It is often found...

Famous Locations

This category lists famous locations located within the nation. Again, use these entries as base models instead of using them directly - it won't work as well if your players recognize the landmarks from the real world.

Salar de Uyuni

Basic Information Salar de Uyuni is the world's largest salt flat. It is located in southwestern Bolivia near the crest of the Andes mountain range and covers 10,582 square kilometers. During the wet...

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