Basic Information
Rats are medium-sized rodents which are generally regarded as vermin. They are often associated with plagues.
They are also used in laboratories as test animals, and occasionally as pets.
"Rat on A Stick" appears in quite a lot of genres as primitive fast food (and is the staple of Dwarvern "Hole Food" in the Pratchettverse), and indeed is consumed in several real world cultures - although the breeds of rat that humans actually eat are generally not the same ones that infest our cities: rats are one of the very few species that SAS survival instructors directly instruct trainees not to consider as a food source.
See Also
Sources
Game and Story Use
- Use rats liberally if you want to gross out your player characters.
- Rats often dwell in dilapidated buildings and old sewers; just the kinds of places adventurers are likely to explore.
- A single rat, or a small group of rats skittering in the background make a nice way to establish a creepy atmosphere, even if you don't plan to sic an enormous swarm of them on the players later on.
- Aw, go ahead. Swarms of rats are fun.
- A domesticated rat can make a good familiar or animal companion.
- Just ask Ron Weasely. Wait. Bad example.
- Just ask Willard.
- You know, Willard? Horror movie? 1971? Geez, kids these days.
- A lab rat that has been experimented on by Weird Science might exhibit unnatural qualities.
- Such as high intelligence
- Unnatural viciousness
- Regeneration/Hard to Kill
- Venomous or infectous bite (the latter of which a normal rat might have)
- Trapped by Dean Koontz covers this pretty wll.

