Religion
Basic Information
A religion is a set of beliefs and practices often revolving around morality or supernatural elements.
This article is mostly about religious beliefs and practices. See the separate entries for religious organizations and religious texts.
For aspects of non-real world religions see fantasy religions.
Specific Religious Beliefs
Specific religious practices
- Animal Sacrifice
- Anointing
- Bacchanalia
- Baptism
- Calendar of Saints
- Castration
- Circumcision
- Crusades
- False Face Society
- Fertility Rite
- Flagellant
- Flower War
- Glossolalia
- Hecatomb
- High Places
- Incense
- Jihad
- Holy Relics
- Kapu
- Living Parable
- Nazirite
- Pilgrimage
- Prayer
- Prophecy
- Religious Text
- Ritual Purification
- Temple Garment
See Also
Sources
Bibliography
Game and Story Use
- Religion is a seemingly intrinsic part of human existence, and has shaped even avowedly non-religious societies and cultures. Thus, world-builders should pay serious attention to religious beliefs in their settings.
- Furthermore, role-playing can be greatly enhanced if a player character follows a codified set of beliefs.
- A religion will probably require the character to adhere to a set of moral teachings.
- And observe certain rituals associated with the religion
- And perhaps have certain views about people outside his religion.
page revision: 26, last edited: 29 Jan 2012 05:23

