Setting
Basic Information
Setting refers to the time, place, and circumstance of the plot.
If "the plot" is going to have to suffer the activities of PCs, your setting is probably a campaign setting of some kind.
List of Settings
Time
- A Long Time Ago In A Galaxy Far Far Away
- Alternative Calendar
- After The End
- Anachronism Stew
- Big Fat Future
- Christie Time
- Cold War
- The Dark Times
- Days Of Future Past
- Deserted Island
- The Dung Ages
- During The War
- The Future
- Here There Were Dragons
- Just Before The End
- Medieval Stasis
- Popular History
- Prehistoria
- Present Day
- Standard Fantasy Setting
- The Time Of Myths
- The War On Terror
- The Wild West
- Twenty Minutes Into The Future
See Also
Space/Place
- Abandoned Hospital
- Abandoned Warehouse
- Absurdly Spacious Sewer
- Adventure Towns
- The Alcatraz
- Atlantis
- The Amazon
- Amusement Park
- Area 51
- Bad Guy Bar
- Banana Republic
- Base On Wheels
- Bazaar Of The Bizarre
- Bedlam House
- Beneath The Earth
- Big Applesauce
- Big Store
- Bikini Bar
- Boarding School Of Horrors
- The Bridge
- California University
- Campbell Country
- The City
- City In A Bottle
- City Of Adventure
- City Of Canals
- City With No Name
- Clown Car Base
- Cobweb Jungle
- Commie Land
- Cool Boat
- Cool Garage
- The Coolest Club Ever
- Cool Ship
- The Couch
- Company Town
- Dangerous Workplace
- Darkest Africa
- Deadly Decadent Court
- Death World
- Deep South
- Derelict Graveyard
- Domed Hometown
- Elaborate Underground Base
- Enclosed Space
- Evil Tower Of Ominousness
- Extranormal Institute
- The Final Frontier
- Forbidden Zone
- Friendly Local Chinatown
- Garden Of Evil
- Gay Bar
- Genius Loci
- Ghibli Hills
- The Good Old British Comp
- Greasy Spoon
- Hacker Cave
- Haunted Castle
- Haunted Headquarters
- Hell Hotel
- High School
- Hospital Paradiso
- Inn Between The Worlds
- Inside A Computer System
- The Kingdom
- Lady Land
- Landmarking The Hidden Base
- The Library Of Babel
- The Little Shop That Wasn't There Yesterday
- Living Ship
- Local Hangout
- The Lost Woods
- Lost World
- Lovecraft Country
- Luddite Utopia
- Make Out Point
- Malt Shop
- Middle Of Nowhere Street
- Misplaced Wildlife
- Missing Floor
- Moebius Neighborhood
- Monumental Battle
- Mordor
- New York Subway
- No Communities Were Harmed
- No Tell Motel
- Nothing Exciting Ever Happens Here
- Office
- One Degree Of Separation
- Orphanage Of Fear
- Premiseville
- Prison
- Quirky Town
- Qurac
- Receival Area
- The Red Planet
- Ruritania
- Scenic Route
- Self Inflicted Hell
- Shoot The Money
- Sinister Subway
- Souvenir Land
- Strawman U
- Subculture
- Suburbia
- Suck E Cheeses
- Superhero School
- Supervillain Lair
- Thriving Ghost Town
- Tokyo Tower
- Torture Cellar
- The Village
- The War Room
- The White House
- Unnecessarily Large Interior
- Urban Segregation
- Veganopia
- Vestigial Empire
- Wacky Homeroom
- Whitehall
- Wizarding School
- World Half Empty
- Wretched Hive
- Xanadu
Dimensions/Universes
- Alternate History
- Alternate Universe
- Another Dimension
- Bizarro Universe
- Constructed World
- Cyberspace
- Dark World
- Dream Land
- Elseworld
- Fire And Brimstone Hell
- Fluffy Cloud Heaven
- For Want Of A Nail
- Ironic Hell
- Magical Land
- Mental World
- Mirror Universe
- Mouse World
- The Multiverse
- Phantom Zone
- Place Beyond Time
- Platonic Cave
- Role Playing Game Verse
- Retro Universe
- Shadowland
- Spirit World
- Warrior Heaven
See Also
Other/Both
- Black And Gray Morality
- Crapsack World
- Divided States Of America
- Dystopia
- Egopolis
- Expansion Pack World
- Fantasy Counterpart Culture
- Fisher King
- Gotterdammerung
- Lost Colony
- Mary Suetopia
- Metro Specific Underworld
- Mundane Dogmatic
- New Age
- One Degree Of Separation
- Planet Of Hats
- Planetville
- Schizo Tech
- Shared Universe
- Single Biome Planet
- Spooky Silent Library
- Standard Sci Fi Setting
- Sugar Bowl
- The Unmasqued World
- Unnecessarily Large Interior
- Utopia
- The Verse
- Where The Hell Is Springfield
- World Gone Mad
See Also
- Punk Punk - a collection of all that is punk
Sources
Bibliography
Game and Story Use
- All adventures and campaign require a setting, even if it's the most rudimentary.
page revision: 5, last edited: 14 Jan 2014 15:15