Unrealistic Black Hole
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Basic Information

Black Holes in Science Fiction almost never follow the laws of physics.

For one thing, they're never black, the rule of perception asks them to be dark blue or eerie purple, or strangely backlit. They end up looking like a "space hurricane", a swirly energy thingy, or a literal giant rip in the fabric of space. Some sci fi writers have a hard time differentiating between a black hole and a worm hole, and forget all that stuff about time dilation and event horizons. Others overcompensate because they think Gravity Sucks, and assume that you can't orbit a black hole because devours anything within a million miles.

Well, They Fail Astronomy Forever, because Space Does Not Work That Way.

See also: Do Not Touch The Funnel Cloud

How it really works:

They look like nothing, black inky nothing. Should you be unlucky enough to enter a real black hole, you're pretty much just dead. You'd disappear into the event horizon of a dark spot in space. Nothing to see here folks, move along (if you can). Before you die, you'd get all stretched and squished, and time would slow to a crawl, but you might not notice. For more information, see Black Hole.

Maybe, given the right tech, and an extremely resilient ship made of unobtanium, and a careful approach vector, you may be able to survive a trip into a rotating black hole and travel to a mirror universe, but only if you specifically did a lot of research and preparation to do so, because the smallest mistake would spell your doom. It's a one-way trip, which means there's no practical way to test the results before you go in. You gotta have faith, or stupidity, to try it.

Sources

Bibliography
2. Movie: The Black Hole (Disney, 1979) — actually a pretty decent movie, once you get past the cutsey robots; but you do have to turn your brain off regarding the titular Black Hole.

Game and Story Use

  • As with all the subtropes of Space Does Not Work That Way, you have a decision to make, largely based on where you stand on mohs scale of science fiction hardness. Space Opera and other versions of sci fi lite can get away with a lot of craziness around black holes, and intentionally silly or funny games can take that even further. Are your inspirations Star Trek and Star Wars -or- Gattaca and 2001? (Or, for a wackier game, Hitch-hiker's Guide and Futurama)
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