Zombie
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Doctor Blake pulled on her rubber gloves and leaned over the cadaver on the table, which half an hour earlier had tried to kill us. "Strictly speaking," she said, probing the body's skull with a scalpel, "the true Haitian zombie is a victim of the so-called 'Zombie Cucumber'. It's a powerful drug that puts the subject in a cataleptic state. The subject is presumed dead and actually buried alive. The effects of the drug and oxygen deprivation on the brain leaves the subject docile and highly suggestible, and they make lovely lab assistants…"

She paused, as she noticed that we were staring at her.

"…hee! Or so I've heard!"

Basic Information

A zombie is a human or animal corpse reanimated through magic (especially necromancy), super-science, or other means. In many stories and settings, zombies will attack people on sight. In some cases, their bite will infect humans, causing them to become zombies after death as well.

There are three generally recognized categories of zombies, especially in regards to film criticism.

  • Romero Zombie - The slow shuffling brain-eating monsters popularized by Night of the Living Dead and it's imitators.
  • Rage Zombie - The frenzied blood-dripping manic zombie popularized by 28 Days Later and other recent Zombie films.
  • Voodoo Zombie - Undead servants of a Voodoo Bokor.

The fantasy undead zombie arguably belongs to none of these categories but combines elements of the voodoo zombie (in being a spellcaster's puppet) and the Romero zombie (in being the shuffling, rotting corpse). Some of them may be "free willed" - or at least not directly controlled - but in general they are never infectious or hungry. Most fRPGs assign those tropes to the ghoul.

In addition, a few other subcategories of Zombie may be relevant to gaming.

Scientific Causes:

Just in case necromancy, a curse, or "some sort of virus" aren't scientific enough for you, here's a few possible causes of zombie-ism. Any of these could change via mutation, genetic engineering, or weaponization (for bioterrorism), and result in a zombie outbreak: [5]

See Also

Sources

Bibliography
3. Digital Sextant - A blog by my friend Brendan Riley, who is a Professor at Columbia College and teaches a class on Zombies in Popular Media. See also his [ website for the class.
4. semi-non-fiction book: The Zombie Survival Guide by Max Brooks

Game and Story Use

  • Zombies make great inhuman menaces - they can't be reasoned or bargained with, and you can only either fight or flee them. The fact that they used to be human (or animal) makes them even more unnatural, and they are usually located within Uncanny Valley.
  • Individual zombies are rarely a problem for experienced adventurers, so be sure to use lots of them.
  • Here is an example of a scientific writeup of a zombie virus.
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